Rollercoaster Tycoon 2 is the sequel to Rollercoaster Tycoon. Before downloading make sure that your PC meets minimum system requirements. Minimum System Requirements. Hello Guys! We test every single game before uploading but but if you encountered some error like Runtime Errors or Missing dll files or others errors during installation than you must need read this FAQs page to fix it. Extract the file using Winrar. Exciting rides are not necessarily fast, nor do they have loads of twists, loops and turns.
A high rating in the 'exciting' category usually comes from building a ride that goes over water, through tunnels, past themed scenery or close to another attraction. For example, a section that dives into a tunnel after a sharp drop, emerges into bright sunlight, performs a sharp degree banked turn and darts back into the darkness rates highly on the excitement scale, but doesn't make the passengers vomit.
Also, build uphill sections of track so that cars have just enough momentum to get up and over. If passengers think they're not going to make it, and are going to plummet backwards down the track, they become even more excited. Indeed, later add-ons enable you to do just that, but to do it safely. But beware: going too fast backwards is likely to be messy.
To keep the interest factor high on slower sections of track usually near the end , use banked helix turns. This type of curve maintains speed, and gives the rider the impression of speed. The trick is to study the graph when you first test a ride.
Look at the places with high and sudden G-forces, then smooth them out. Inserting banked corners - or, God forbid, even brakes - can usually do this. Above all, make sure the car doesn't come into the station too fast. Coming out of the last turn at 50mph and then suddenly braking to Omph in less than a second is pretty intense; unfortunately it's also the equivalent force of a fatal car accident. Sure, the guests want some intensity in their lives, but giving it to them like that is a sure way to make them leave the park completely -possibly in a body bag.
Beginners usually find that most of their rollercoasters have high nausea ratings simply through a lack of understanding of rollercoaster dynamics and physics.
Follow the guidelines outlined in the Excitement and Intensity sections above to reduce the nausea rating. Never charge more than Pound-2 for any food or drink item, and try not to go above Pound-1 for a map, and Pound-3 for an umbrella. When it comes to rides, 50p for a gentle ride, Pound-1 for a thrill ride and Pound-2 for rollercoasters, go-carts, and water rides is about right. Try not to charge for the toilets, or transportation rides like the monorail. That's just greedy.
The admission price should start at about Pound and increase gradually from there. Let's say that each attraction including stalls is worth Pound This means that a park with ten attractions should charge Pound quid, Pound for 20 attractions, and so on. Basically you'll know if the price is right anyway, because your punters will no doubt squeal about it if they're unhappy.
Watch the animations of your guests. If they wander up to an attraction and leap backward in surprise with their eyes popping out of their head, something is wrong. Check out the price of your ride and put it right. On the other hand, if people come off a ride and jump with joy, then you know a ride's popular, so maybe jack up the price a little to maximise revenue. Always give your workers relatively small patrol zones, otherwise the good-for-nothing slackers just wander about aimlessly, reducing park efficiency.
When you employ a handyman, order him not to water the gardens or mow the grass -it's a waste of time. Instead assign him to areas near ride exits, food and drink stalls and litter bins, and get him to sweep the pavement and empty the bins. Mechanics should be given zones that cover maybe five or six rides. Inspections of the rollercoasters should take place every 20 minutes, and everything else every 30 minutes. Not all parks need security patrols, but if you do require their services, position them around vandalism hot-spots such as benches and litter bins.
Try not to destroy ready-made scenery and themes; guests are absolute suckers for something that looks pretty. Try to add fountains, statues, lamps and other gadgets, which all go towards making a more scenic environment that people are less likely to leave. Most useful of all are themed rollercoasters and other rides.
Not only do they look cool, they also actually increase the excitement factor of the ride. When you site an attraction, remember to leave enough room for a queuing area. Even though it's fairly common practice at most real-life theme parks, in Rollercoaster Tycoon you don't actually need to queue at any of the refreshment stalls, so don't bother building queuing areas by them. Another thing: if a ride takes about two minutes, people are going to be queuing for longer than a ride that takes only ten seconds.
Think about this and plan appropriately. Occasionally guests complain about long queues. If this happens you can do one of two things: either extend the station platform rollercoasters etc , or raise the price of the ride to scare a few people away.
On the flip side, if a ride has no queues at all, reduce the price to attract people to it. It's usually the gentler rides that guests start to lose interest in, and if this happens just swallow your pride and keep reducing the price. RollerCoaster Tycoon Classic - a classic simulator of an amusement park owner who is interested in the further development of his brainchild to get rave reviews from visitors and more profit.
The reissue of the famous franchise, invented by Chris Sawyer, includes two parts at once in order to increase the amount of available content in one project. Also, the creators of the reissue added all the additions that were developed after the release of the main parts - Toolkit, Wacky Worlds and Time Twister. Games provide a tremendous level of freedom for the user who is interested in exploring the possibilities of an editor that allows you to draw roller coaster routes by hand.
Many different decorations, cafes, attractions for different ages of visitors, green recreation areas, camping - all this can and should be added to the park to ensure its growth. Just download and start playing it. We have provided direct link full setup of the game. Download all songs at once: click to download.
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