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The family album of the Greenman family implies that Gabe O'Mackey and Jason Greenman went on a hiking trip and discovered this society in the mountains near Riverblossom Hills , where Rose Greenman was discovered. It is best to always keep the PlantSim in some form of light, as the Sunlight need deteriorates faster than the other needs and cannot be replenished with the "MaxMotives" cheat But can be with "testingCheats".

A PlantSim's Love and Water motives are affected by being in the room with a Snapdragon Bouquet , but this does not affect the Sunlight motive. A PlantSim can replenish both Water and Sunlight simultaneously by being out in the rain during the daytime. However, while a PlantSim is bathing to replenish the Water motive, being under a greenhouse light will not affect the Sunlight motive. PlantSims also have invisible normal-Sim motives and if those motives get too low, they may express that in the same way that normal Sims do.

For example, if Open for Business is installed, a PlantSim employed in a player-owned business may complain about normal-Sim motives. If FreeTime is installed, a PlantSim's invisible Fun motive will affect how long he or she will read a hobby magazine. A PlantSim's mood may be affected by these invisible motives. For example, when a PlantSim has been standing for a long period of time and hasn't been doing anything fun, his or her mood may be in deep red despite the three PlantSim motives being nearly full.

PlantSims, like Servos , can eat and use toilets, even though they do not need to do either. An unselectable PlantSim visiting a lot may use a toilet and, if at a restaurant , may order and eat a meal. It should be noted, however, that if PlantSims do eat, it will affect their fitness level, which will eventually make them fat. Due to the need of pesticides to transform, it is safe to infer that the overuse of pesticides genetically alter the Sim in question. Because of the Sunlight need, it can be assumed that PlantSims photosynthesize like any other plant.

They retain the ability to eat, although they have no need to eat and gain no benefits from eating. PlantSims have shorter lives than normal Sims. Their only life stages are toddler , adult , and elder , so PlantSims who enter life as toddlers will never attend school and cannot go to college.

Note that being transformed into a PlantSim does not affect a Sim's lifespan; adult and elder Sims who are transformed into PlantSims will live out whichever stage they are in. PlantSims do not have any hair on their heads, and on initial transformation, any that was there before will be replaced with a growth of leaves and flower saplings. This produces spores which can produce clones or improve the physical conditions of other forms of life in the immediate vicinity, including other PlantSims.

When at least three PlantSims release the "Spores of Happiness" at once, they may perpetually mutually improve each other's needs. With each clone, the appearance of descendants steadily changes to that resembling an elf, which in the Sims universe may place PlantSims as the explanation for the myth. As seen with the Greenman family in their photo album pictures, an entire society of PlantSims seems to exist in the wild, further supporting the theory that they fill the role of mythological elves or pixies.

It appears that PlantSims also produce pollen, or at least are capable of doing so at their wish. PlantSims have been known to play pranks on other Sims by blowing pollen on them. PlantSims tolerate heat much better than normal Sims do. They can get warm, but cannot overheat. However, they can get cold enough to freeze. Unlike other life states which result from the transformation of Sims, PlantSims can reproduce themselves.

A PlantSim can "Grow a Plantbaby" on the spot where they stand, simply by spreading the spores in their heads. Pets features 75 pre-made breeds of dogs and thirty pre-made breeds of cats.

In Create-a-Pet, players may customize a cat or dog by choosing patterns and colors of coat, body shape, facial structure, and personality, which determines playfulness, neatness, loyalty, aggression, and intelligence. Pets have motives like their Sim counterparts. Sims and pets are similar except for the absence of the "Environment" motive, which "Scratching" replaces in cats and "Chewing" in dogs.

Pets can follow one of three career paths: Security, Showbiz and Services. When pets get promoted, various pet-related "unlockables" are made available along with a code so players can share these items with others.

The fifth expansion pack, Seasons , introduces two new game play concepts to The Sims 2 series: weather and seasons. Each season lasts for approximately five Sim days and players have the option to alter their order of progression.

Sims are able to build snowmen during the Winter , rake fallen leaves in Autumn , jump in puddles during Spring , occasionally experience heatstroke in Summer and so on. Besides being a visually interactive addition, each season enhances Sim's attributes in certain ways.

The sixth expansion pack, Bon Voyage , focuses mainly on traveling. The player can choose to take a single Sim, or a group on a vacation to one of these areas. While on vacation, Sims do not have to work or go to school. Each destination has its own secret lot which can be found by getting a secret map. One of the ways a player can get a map is by digging on terrain. Players can also create custom destinations or buy vacation homes.

There are many new NPCs including ninjas , pirates , fire dancers , local chefs, various hotel staff, etc. Sims can learn different things such as dances, massage and gestures from the locals at vacation destinations.

The seventh expansion pack, FreeTime , allows sims to have hobbies. With this expansion, Sims can pursue employment in five new careers including dance , entertainment , intelligence , oceanography and architecture. While the bar is filled, the Sim is " in the zone ", shown graphically as a white glow around the Sim; causing their needs to decay more slowly than usual, as to allow extra time on that hobby. The eighth and final expansion pack, Apartment Life , brings magic back to the franchise and new features like Sims' relationships with neighbors inhabiting the same apartment building, interacting with an NPC landlord, a new reputation system, and new activities for publicly accessible lots.

Obedience Trainer, Wolves, Skunks. Belladonna Cove [51 ]. Main article: The Sims 2 Stuff packs. Stuff packs are add-ons that intend to add only new items usually in the amount of 60 to the base game. However, some releases include certain gameplay elements introduced in previous expansion packs. There are nine stuff packs so far. The Sims 2: Holiday Party Pack served as the pilot release for this line of products, which were called "booster packs". Compilations of expansion packs and stuff packs without the core game have also been released.

Most of expansion packs and stuff packs were released with pre-order items. This game content was redeemable at the official site using a code supplied by the retailer from which the player purchased, each retailer was often associated with an exclusive download.

A total of 60 pre-order items were released. The Sims 2 Store was an online store where players of The Sims 2 for PC could purchase and download content for their game online for additional fees. It offered objects, clothing, skins, and hairstyles that are both exclusive to the store and also come from earlier expansion and stuff packs. It also had featured seven exclusive item collections that could only be found in the store. The store used a point system that players can purchase.

It was opened from July to March 31, as a beta version limited to the United States and Canada. SimPE is an open-source utility for The Sims 2 that allows editing of Sims' characteristics, relationships and careers. It also allows the creation of objects. The SimPE interface is not considered intuitive [59 ] and users risk corrupting the game files.

The sims 3 planet Wiki Explore. Wiki Content. Explore Wikis Community Central. Register Don't have an account? The sims 2. Edit source History Talk 0. Categories Add category. Cancel Save. Fan Feed. Universal Conquest Wiki. Contents 1 Contents 2 [edit] Gameplay 2. A [13 ]. Game Revolution. At the end of 19th and beginning of 20th century there was cultural change regarding the decline of religion and the rise of capitalism. In "The SimCity Fire" took place and destroyed many items of daily use.

Chalkboard was used to advertise a special at the Pathway Lounge of Oasis Springs in Bernt Helier declared himself as a sovereign nation which only lasted 8 hours in In the s there was Flower Power and the craft movement, [54] followed by s ideas of free software, good public schools, affordable housing and the hot tub, which is said to be the only one to survive the tax rebellion.

For an unspecified amount of time, it's said that a horse was elected to the parliament of SimNation, named Palomar. There is mention of no-progress theory in The Sims, which can be interpreted by some players as in game reason for lack of technological development in The Sims compared with the Sims 3, which takes place 25 years earlier.

The connection between the version of SimNation in The Sims 4 is not known, as The Sims 4 takes place in an alternate universe compared to the other games in the series. Pleasantview, Strangetown, and Melbourne in The Sims 2 for console. The exact location and extent of SimNation is unknown.

However, in many Sims games, there are mountains, swamps, deserts, and grassy plains, much like the environment in various parts of the United States.

Hence, some players would call it Simerica. However, SimNation's official animal is the llama , which is native to the mountains of South America. It is still possible that llamas do not actually live in SimNation, but are used only as a symbol. Despite this, they do appear in SimCity 4 , so it is still unknown which is right. SimNation could be an independent part of North America, possibly around real-life Nevada or California. It is most likely that SimNation is located on Earth, but on an alternate universe from the real-world.

When watching the weather channel in The Sims 2 with Seasons installed, the weather map will show a landmass shaped vaguely like India with the eastern coast continuing and not much of the west coast seen. India also has the features of SimNation geography, for example, mountains and deserts. Some people speculate that SimNation and the world Sims inhabit are set in an entirely different universe, because in The Sims 4 arrival trailer , Sims are seen to have come from space to the real-world Earth.

There are various maps and globes that can be found in The Sims games, but the land they depict can wary from one to another. SimCity does not allow a town hall to be upgraded to a city hall, until the population has reached 2,, possibly defining a difference between the two.

These locations are specified as existing on other planets, but are still accessible to some residents of SimNation, or otherwise affect their lives:.

While the vast majority of the citizens of SimNation are Sims , there are many other life states , most of which are derived from Sims themselves. Many of these, such as werewolves , fairies , vampires , witches , and mummies are the result of Sims undergoing some sort of transformation.

PlantSims are unusual in that a new member of the species can be produced when a Sim is transformed, or when a PlantSim reproduces by sporulation. Some, such as ghosts and zombies , are related to death ; ghosts being the spectral remains of dead Sims, and zombies being incompletely resurrected Sims. Servos , the earlier SimBots , and Plumbots , being synthetic Sims, are something of a special case. Others, such as aliens , genies , Bigfoot , the Grim Reaper , and possibly the original tribe of PlantSims, are not transformed from Sims, and are not normally part of the society of SimNation.

However, aliens can enter, and have entered, the Sim gene pool through pollination, and very occasionally "go native" and choose to live among Simkind. Also, members of the Bigfoot clan who have befriended Sims have been known to leave their native Three Lakes region and live among Sims.

It is unknown whether these species exist in numbers in the whole world of The Sims universe or only in SimNation, however, it is safe to assume they are a minority. There are also many animal species. Some are pests, such as cockroaches and flies; others are wild, such as bears, butterflies and beetles, penguins, skunks and fish; others are domesticated, including aquarium fish, iguanas, turtles, several types of birds, womrats, hamsters, guinea pigs, dogs , cats , and horses.

The eagle is the possible national bird of SimNation, as seen on their possible coat of arms. Llamas are implied to be the national animal of SimNation, as it is referenced in numerous objects, locations, and media. Not much is known about religion in SimNation since it is a secular nation. There appears to be no official state religion, and there seems to be an absence of organized religion in The Sims , The Sims 2 , The Sims 3 and The Sims 4.

Religion was probably deliberately left open-ended for the player to decide how to envision religious practice in The Sims. Sims do appear to believe in an afterlife and the supernatural, but not in any religious way. Also, various occult-related items, activities, and, in the case of The Sims: Makin' Magic an entire sub-neighborhood related to the occult have appeared throughout the series.

They also seem to be somewhat aware of the player as they sometimes wave to get the players attention when something's wrong, as if breaking the fourth wall. In The Sims , the description of a few Decorative items makes mention of not only Christianity and excommunication, but also of Graeco-Roman paganism and related deities, such as Aphrodite and Ares. Ava Cadavra has the player build a shrine for the Prime Heifer's statue, but it is later destroyed by the player's Sim and replaced with a statue of an Egyptian God by Horus Menhoset IX.

The long-dead tribe of island people in The Sims 2: Castaway apparently worshiped a llama god, as another ruined temple containing llama idols can be found on Volcano Island. However, the temples of both gods have fallen into disrepair, suggesting that they are part of an ancient system of beliefs no longer followed by either the islanders themselves or their neighbors in SimNation.

In The Sims 3 , Hortimus is mentioned to be god of sun and plants in Sun disc object. While the religion itself has no mentioned name, it consists of two named branches; the Jacoban Church, which relies on being feared and that the Watcher is a vengeful God, and the Peteran Church, which relies on being loved and that the Watcher is a loving God. Assuming The Sims Medieval and The Sims series take place in the same universe, it appears that the religion survived in the modern age and the Sims in Selvadorada believe in the same God.

Assuming the Sims universe is in the same universe as the game Spore is, the Spode Cult may be a religion followed by Sims; however, the Spode Cult may have formed later, formed by an alien race, or the game may not even take place in the same universe.

In Windenburg and Brindleton Bay , a church-like structure makes an appearance as an environmental building, but it cannot be visited.

The Sims 4: Jungle Adventure reveals the Omiscans believed in a being known as the Watcher and complex religion, describing creation of Sims and afterlife in Glyphs. Public education in childhood and teenager years is free and compulsory for all Sims. The possible department for administrating education in SimNation is the Department of Education. SimNation also provide private and boarding schools , in which the latter cost tuition fees. In The Sims 3 , some rabbit holes , such as the science labs , have classes that are open to all Sims.

A lot of a Sim's education, however, is done at home, through either reading skill books or practicing on their own, with activities such as painting and stargazing. Sims University caters to young adults , adults and elders while the former three only cater towards young adults. The system of grading and Latin honors that higher education institutions use is similar to the four-year system found in the USA and Canada.

The Greek system is also very similar to that seen in the USA. The universities may be government-owned, or they may be privately owned and supported by the government or religious organizations, by large endowments like Berea College , or by other business ventures affiliated with the college like A Beka Book at Pensacola Christian College. SimNation is very technologically advanced compared to real-life nation-states. The technology of the country includes Servos , SimBots , and Plumbots , the remarkable, and seemingly sentient, humanoid robots.

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